1 if(BaseLevel >= 150) { bonus bAllStats,2; } if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) { bonus bAtkRate, 8; } if(BaseClass==Job_Mage||BaseClass==Job_Acolyte) { bonus bMatkRate,8; } if(BaseClass==Job_Archer) { bonus bDex,3; bonus bLongAtkRate,10; }