1 if(getrefine()>5) { bonus2 bSkillUseSP,WA_SWING_DANCE,(getrefine()-5)*4; bonus2 bSkillUseSP,WM_LULLABY_DEEPSLEEP,(getrefine()-5)*4; } bonus2 bSkillVariableCast,WA_SWING_DANCE,-2000; bonus2 bSkillVariableCast,WM_LULLABY_DEEPSLEEP,-2000;