Item Use Script |
1 bonus2 bSkillAtk,MG_LIGHTNINGBOLT,3; bonus2 bSkillAtk,MG_FIREBOLT,3; bonus2 bSkillAtk,MG_COLDBOLT,3; bonus2 bSkillAtk,WZ_EARTHSPIKE,3; bonus2 bVariableCastrate,MG_LIGHTNINGBOLT,-3; bonus2 bVariableCastrate,MG_FIREBOLT,-3; bonus2 bVariableCastrate,MG_COLDBOLT,-3; bonus2 bVariableCastrate,WZ_EARTHSPIKE,-3; if(getrefine()>= 6) { bonus2 bSkillAtk,MG_LIGHTNINGBOLT,(getrefine()-5); bonus2 bSkillAtk,MG_FIREBOLT,(getrefine()-5); bonus2 bSkillAtk,MG_COLDBOLT,(getrefine()-5); bonus2 bSkillAtk,WZ_EARTHSPIKE,(getrefine()-5); bonus2 bVariableCastrate,MG_LIGHTNINGBOLT,-(getrefine()-5); bonus2 bVariableCastrate,MG_FIREBOLT,-(getrefine()-5); bonus2 bVariableCastrate,MG_COLDBOLT,-(getrefine()-5); bonus2 bVariableCastrate,WZ_EARTHSPIKE,-(getrefine()-5); } |