1 bonus2 bSkillAtk,WZ_HEAVENDRIVE,15+getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,WZ_EARTHSPIKE,15+getequiprefinerycnt(EQI_HAND_R); bonus2 bVariableCastrate,WZ_HEAVENDRIVE,-25; bonus2 bVariableCastrate,WZ_EARTHSPIKE,-25;