1 bonus2 bSkillAtk,NC_AXETORNADO,20; bonus2 bSkillAtk,NC_AXEBOOMERANG,20; if(getrefine()>6) { bonus2 bSkillAtk,NC_AXETORNADO,getskilllv(BS_WEAPONRESEARCH); } if(getrefine()>8) { bonus2 bSkillAtk,NC_AXETORNADO,getskilllv(NC_TRAININGAXE); }